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Tigris & Euphrates

Tigris & Euphrates is a game where players take control of civilizations in the ancient fertile crecent. Using four types of civilization advancement, farming, trading, religion, and government, whoever sets up the biggest civilization wins. The trick, though, is that you score the points from your weakest category at the end of the game.

Objective of the game[]

The goal of each player is to develop all four of the key spheres of civilization: settlements, temples, farms, and markets. To do this, players will position their leaders, create and extend kingdoms, build monuments, and resolve conflicts. They will thus gain victory points in each of the four spheres. At the end of the game, players compare their lowest spheres; the winner is the player with most victory points in their lowest sphere.

Awards and honors[]

  • 2014 Juego del Año Recommended
  • 2008 Gra Roku Game of the Year Nominee
  • 1998 Spiel des Jahres Recommended
  • 1998 Deutscher Spiele Preis Best Family/Adult Game Winner
  • 1997 Meeples' Choice Award

Useful pages[]