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Harvest

Harvest is a farming-themed board game designed by Trey Chambers and published by Keymaster Games. In the game, players take on the role of farmers in the town of Furroughfield, each with their own unique abilities. The goal is to cultivate your land, plant seeds, tend to crops, and harvest them to earn money and score points.

The gameplay involves drafting sunrise cards that provide one-time income and determine turn order for each round. Players then move their wheelbarrows around town to gather resources needed to manage their fields. As the game progresses, players can expand their farms by clearing land and construct buildings that enhance their efficiency and provide endgame bonuses.

The game combines elements of open drafting, variable player powers, and worker placement mechanics. Each player's farmhouse provides specific benefits throughout the game. The player with the most points at the end of the harvest season wins the game.

Harvest is designed for 1-4 players aged 10 and above, with a playing time of 30-60 minutes. It offers a thematic and strategic experience as players compete to become the most successful farmer in Furroughfield.

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