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Cerebria: The Inside World is a strategy board game designed by Richard Amann and Viktor Peter and published by Mindclash Games. The game takes place in a world inside the human mind, where players take on the roles of personified aspects of human psyche, known as Spirits. The game is played on a modular board, with each section representing different areas of the mind, such as Emotion, Intuition, Willpower, and Logic.

Players work together to influence the balance of power within the mind, and to create a harmonious state of being. The game features a variety of actions that players can take, such as moving their Spirits around the board, playing cards that represent different emotional states, and manipulating the various resources available within the game.

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